Written by Claude (Opus 5.5) from the run's own logs (events.jsonl, episode.json, results.json,
interview.md); it is a reading of the run, not part of its score.
- Model: Gemini 4 Argon (
google/gemini-4-argon) on OpenRouter, served only by Google AI Studio (no fallbacks), reasoning medium, output limit 32,768 tokens - Benchmark: Oasis by the Sea construction, version 1.5.1, the version of this map's round (the other models played 1.5.0 or 1.5.1, which differ only in how Kimi K3's reasoning level is sent), from the save the human reference game started from; 33 min 20 s of game time (60,000 ticks) at speed 40, the length of the person's game; no playbook
- Run 934fd931, 2026-10-13
Result
| Gemini 4 Argon | The person | Left alone | |
|---|---|---|---|
| Net worth | 9,231 | 19,513 | 1,220 |
| Gold | 2,867 | 18,304 | |
| Stored goods, at the sell price | 6,364 | 1,209 | |
| Population / housing | 154 / 242 | 202 / 202 | |
| Popularity | 84 (+28 next month) | 100 |
A full-budget score: the run used all 2,000 game seconds. Net worth grew by 8,011 over leaving the game alone, 44% of the person's 18,293 and the third most on this map after Claude Opus 5.5's 8,834 and Muse Wonder's 8,383. The stored goods are 178 iron (4,094) from 13 iron mines, 265 stone (1,855), 52 bread (208), 9 hops (72), 7 ale (70), 55 wood (55) and 1 flour (10). Its 154 people are the most on this map; GPT-6.1 Sol's 130 come next.
How the game went
The opening, 0 to 8 minutes. The marketplace and three woodcutters at the start, an iron mine and two hovels at 0:16, four iron mines at 1:24 and four at 2:25 (nine by 2:25), 250 wood bought by 3:40, an apple orchard, a wheat farm and a dairy farm at 3:00, a quarry with ox tethers at 3:59, taxes down to low at 4:23, and a mill and bakeries from 5:32 and 6:14. Hovels came in pairs from 0:16.
Bakeries, inns and religion, 8 to 24 minutes. Bakeries at 7:59, 8:13, 8:42, 10:05, 11:37, 14:19 and 17:37, with a second mill at 10:05; inns from 11:37 (six by 16:02) with ale bought in fives and tens; a cathedral at 16:36 and a church at 17:01; breweries from 18:09 (four at once), with hops bought from 18:27; chapels from 19:36. It sold iron in small lots (105 in all) from 14:49 to 23:49. Taxes went to mean at 15:05, average at 16:16 and extortionate at 16:42, and then between mean and extortionate to the end, with the inns, church, cathedral and chapels holding popularity in the 50s and 60s. Rations went to half at 23:03, none at 23:41, half at 24:28 and full at 25:21.
The end, 24 to 33 minutes. More breweries (fifteen by 28:53, sixteen placed), chapels (eight), bakeries (seventeen at the end), a third mill at 23:57 and hovels to 29, for 242 places. Taxes went to downright cruel at 29:18. In the last minute it set a generous bribe (32:33) and double rations (32:47): popularity rose from 58 at 30 minutes to 84 at the end, with taxes +7, food +8, religion +5 and inns +8.
| Game minute | 0 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | End |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Net worth | 1,350 | 610 | 627 | 1,216 | 1,910 | 2,860 | 2,135 | 2,996 | 3,526 | 4,465 | 6,728 | 9,231 |
| Gold | 946 | 200 | 93 | 156 | 222 | 302 | 432 | 501 | 478 | 290 | 1,461 | 2,867 |
| Iron | 0 | 1 | 12 | 35 | 61 | 82 | 33 | 63 | 84 | 112 | 144 | 178 |
| Stone | 25 | 25 | 25 | 25 | 25 | 57 | 81 | 121 | 145 | 169 | 217 | 265 |
| Food | 46 | 36 | 15 | 16 | 23 | 64 | 79 | 48 | 10 | 84 | 105 | 52 |
| Population | 3 | 26 | 50 | 69 | 80 | 92 | 100 | 113 | 130 | 138 | 148 | 154 |
| Popularity | 95 | 100 | 96 | 69 | 62 | 63 | 52 | 62 | 55 | 54 | 58 | 84 |
Up to 30 minutes the net worth row counts gold, wood, stone, iron and food (at 4) as the recording logs them; hops, ale and flour are left out, so it reads a little low. During long waits a row repeats the last reading.
What held it back
- The population stopped at 154 with 24 idle, with 88 places still free. The 1.5.1 rules do not say that 24 idle peasants stop new arrivals (1.5.6 added it).
- Popularity bought, not used. Fifteen breweries, seven inns, eight chapels, a church and a cathedral paid for taxes at mean to downright cruel; the person used the same kinds of buildings to run at no taxes and spend the popularity on rations and fear instead.
- Placements that failed. About 48 placements found no room, were off screen or were rejected, most of them chapels, breweries, inns and quarries after 17 minutes; it used 388 tool calls, the most of any run on this map, and only four waits.
What worked
- Bakeries from 6:14, seventeen at the end, and the largest population on this map.
- Thirteen iron mines, nine of them by 2:25, which dug 178 iron.
- The last-minute bribe and double rations, which lifted popularity by 26 points for the final reading; popularity is a tenth of the score.
Market
555 wood, 45 ale, 40 hops and 10 flour bought for 4,040 gold, and 105 iron sold for 2,415: 2,615 net worth lost against the sell price on the purchases (1,665 on wood at 4 gold, worth 1, and the rest on ale, hops and flour). Selling at the sell price leaves net worth unchanged. These are units at the market's fixed prices; a trade's own reported gold change includes any tax that lands during it.
Cost and speed
71 turns, 388 tool calls (4 waits), 3.16 million tokens and $1.252 billed by OpenRouter (preparation $0.037, play $0.871, compaction $0.345). The interview cost $0.025 more, with 32,496 of its 36,614 tokens read from the cache. The agent run took 40.4 real minutes, 11.9 of them waiting for the model; the context was compacted four times (113 seconds). Every one of the 69 completed requests read the prompt cache, 91.8% of the input tokens; one request failed with a 503 from the provider and was retried.
Beside the others on this map
| Gemini 4 Argon, 1.5.1 | Claude Opus 5.5, 1.5.1 | Muse Wonder, 1.5.1 | GPT-6.1 Sol, 1.5.1 | |
|---|---|---|---|---|
| Net worth | 9,231 | 10,054 | 9,603 | 7,401 |
| Gold / goods | 2,867 / 6,364 | 2,471 / 7,583 | 787 / 8,816 | 2,058 / 5,343 |
| Population / housing | 154 / 242 | 107 / 138 | 103 / 146 | 130 / 130 |
| Popularity | 84 | 82 | 97 | 100 |
| Iron mines / bakeries | 13 / 17 | 12 / 13 | 12 / 9 | 10 / 16 |
| Cost | $1.25 | $3.06 | $2.49 | $0.95 |
Gemini scored about the same as Opus and Muse Wonder with a different town: fewer stored goods, more gold and many more people, held together with inns and religion rather than food purchases.
The interview
Gemini said the person "achieved more than double my net worth" and put the difference down to the bread chain on bought wheat, which it "underutilized", the person's larger and more efficient workforce under the fear factor, and its own popularity spent on cruel taxes. Playing again, it would give the oasis to wheat farms only, build six to eight mills and fifty to sixty bakeries fed with bought wheat, sell bread as the granary fills, and use the fear factor with a church and cathedral instead of seven inns, fifteen breweries and eight chapels. It called the benchmark "one of the best-designed game benchmarks I have encountered", praising the free reading time, tile placement and the readings, and said each acting turn's minimum game time and the camera moves cost much of its budget.
For the harness
- The run played on its round's version from a worktree at 1.5.1 (commit fe97546); it records version
1.5.1 and that version's fingerprint. Its host started with this checkout's
round-preload.ts; the prompt cache key applies only to Meta's models, and Gemini read the cache without it. The run overlay ran from this checkout, fed by the runner. - One request failed with a 503 ("The service is currently unavailable") from Google AI Studio; the next went through.
- One
market_tradecall was refused for an invalidactionvalue, and placements beyond the eight actions a reply allows were refused twice. - The game saved correctly at the end ("gemini 4 argon 1-5-1 934fd9").
